PlayStation All-Stars Battle Royale Director Responds To Super Smash Brothers Loyalist
Since its official unveiling in late April of this year on GTTV Superbot Entertainment’s new PS3 fighting game has drawn comparisons to Nintendo’s Super Smash Brothers series. Due to the two games’ conceptually similar style of gameplay these comparisons are unavoidable and justified.
During a Q&A panel at Evolution 2012 on Saturday ( July 7th ) a SSB aficionado who, after admitting to only playing 10 minutes of PlayStation All-Stars Battle Royale, wanted to know why the exclusive fighter is a Super Smash Brothers ripoff , why it doesn’t play more like SSB and why Supers are the only way to kill an opponent in the game.
Here’s what Director Omar Kendall had to say in response:
“PlayStation All Stars is it’s own game. I think that’s really the only way I can answer that. I understand that Smash players -some Smash players, not all Smash players do this- will sort of base how successful PlayStation All Stars as a game is on how accurately it recreates the Smash Brother’s experience. But that’s not really our goal.
Our goal is to create a unique combat experience for PlayStation All Stars that we fully admit borrows from many different kinds of games including Smash, but our goal is not solely replicate the Smash Brother’s experience.
I think based on ten minutes… maybe if you played it ten more minutes you’d have a different appreciation for the game. I just really would ask that players like you, approach it with an open mind.”
Kendell ended his response by offering to join the SSB fan at the PlayStation All-Stars booth at EVO so he could show him “what a folly it is to think that supers are the only things that matters in our video game.”